
Hamann Thecleaner
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Founded Date July 15, 2019
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OpenAI Solved NPC aI Driving in Video Games Half a Decade Ago And Open-sourced It
My understanding is that CDPR got 7 million from EU/Poland gov to establish next-gen AI in games, specifically CyberPunk 2077 …
It also seems the AI in CyberPunk is badly lacking to the point of nonexistence, certainly NPC cars are basically on a static linear ‘rails’ system … which in terms of “AI” is behind even that of GTAIII from years ago …
But Elon Musk (CEO of Telsa) has a not-for-profit called OpenAI foundation that released the experienced neural network and open sourced the code for TRUE AI driving in videogames (here as showcased in GTAV) practically half a years earlier … So whats CDPR’s excuse after getting 7 million dollars to work on AI, it couldn’t even execute a fundamental driving vehicle AI that had actually remained in GTA video games for three decades much less surpass it with work that had currently been open sourced half a years ago ?!
Click to expand …
That’s an AI that establishes a driving model for the players cars and truck, not the GTA V npc’s, which I ensure you likewise utilize mundane pathfinding to operate. Cars in this world aren’t persistent things, they are loaded and unloaded dynamically to create the impression that the world is populated.
Where GTA V differs is that there are various conditions these vehicles can be created in resulting in fascinating interactions when they are let loose, like vehicle mishaps, police chases after, ect.